local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 40031
L0_1 = {}
L1_1 = 4003101
L2_1 = 4003102
L3_1 = 4003103
L4_1 = 4003110
L5_1 = 4003109
L6_1 = 4003104
L7_1 = 4003105
L8_1 = 4003106
L9_1 = 4003107
L10_1 = 4003108
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003101"] = L1_1
L1_1 = {}
L0_1["4003102"] = L1_1
L1_1 = {}
L0_1["4003103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40031Longer02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40031Longer02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003105"] = L1_1
L1_1 = {}
L0_1["4003106"] = L1_1
L1_1 = {}
L0_1["4003107"] = L1_1
L1_1 = {}
L0_1["4003108"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40031Longer01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40031Longer02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003103"] = L1_1
L1_1 = {}
L0_1["4003104"] = L1_1
L1_1 = {}
L0_1["4003105"] = L1_1
L1_1 = {}
L0_1["4003106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4003107
L3_1.scene_id = 3
L3_1.pos = "Q40031Player03"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["4003107"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q40031Longer03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003108"] = L1_1
L1_1 = {}
L0_1["4003109"] = L1_1
L1_1 = {}
L0_1["4003110"] = L1_1
quest_data = L0_1
